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@@ -2,22 +2,11 @@
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/* eslint-disable no-unused-vars */
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/* eslint-disable no-unused-vars */
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/* eslint-disable no-console */
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/* eslint-disable no-console */
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-import Phaser from "phaser";
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-import logoImg from "./assets/twelveHeroes_cover.png";
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import '@babel/polyfill';
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import '@babel/polyfill';
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-import GameCreator from './GameCreator';
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+import PhaserEngine from './phaser-engine';
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-// const Faction = {
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-// HUMANS: 'Humans',
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-// ELVES: 'Elves',
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-// ORCS: 'Orcs',
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-// MECA: 'Meca',
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-// NONE: 'None',
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-
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-// };
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-// Object.freeze(Faction);
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var app = {
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var app = {
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// Application Constructor
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// Application Constructor
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initialize: function() {
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initialize: function() {
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@@ -30,7 +19,8 @@ var app = {
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// 'pause', 'resume', etc.
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// 'pause', 'resume', etc.
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onDeviceReady: function() {
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onDeviceReady: function() {
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this.receivedEvent('deviceready');
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this.receivedEvent('deviceready');
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- let gameCreator = new GameCreator();
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+ let phaserEngine = new PhaserEngine();
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+ phaserEngine.start();
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},
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},
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// Update DOM on a Received Event
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// Update DOM on a Received Event
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