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    <div class="lnb-api hidden"><h3>Namespaces</h3><ul><li><a href="Constants.html">Constants</a><button type="button" class="hidden toggle-subnav btn btn-link">  <span class="glyphicon glyphicon-plus"></span></button><div class="hidden" id="Constants_sub"></div></li><li><a href="Constants.HERO.html">Constants.HERO</a><button type="button" class="hidden toggle-subnav btn btn-link">  <span class="glyphicon glyphicon-plus"></span></button><div class="hidden" id="Constants.HERO_sub"><div class="member-type">Members</div><ul class="inner"><li><a href="Constants.HERO.html#.HERO_ABILITY">HERO_ABILITY</a></li><li><a href="Constants.HERO.html#.HERO_DEPLOY">HERO_DEPLOY</a></li><li><a href="Constants.HERO.html#.HERO_DISCARD">HERO_DISCARD</a></li><li><a href="Constants.HERO.html#.HERO_DISMISS">HERO_DISMISS</a></li><li><a href="Constants.HERO.html#.HERO_MOVE">HERO_MOVE</a></li><li><a href="Constants.HERO.html#.HERO_RECRUIT">HERO_RECRUIT</a></li><li><a href="Constants.HERO.html#.HERO_REPLACE">HERO_REPLACE</a></li></ul></div></li><li><a href="Constants.PLAYER.html">Constants.PLAYER</a><button type="button" class="hidden toggle-subnav btn btn-link">  <span class="glyphicon glyphicon-plus"></span></button><div class="hidden" id="Constants.PLAYER_sub"><div class="member-type">Members</div><ul class="inner"><li><a href="Constants.PLAYER.html#.PLAYER_PASS">PLAYER_PASS</a></li><li><a href="Constants.PLAYER.html#.PLAYER_SUPPLY">PLAYER_SUPPLY</a></li></ul></div></li><li><a href="Constants.POS.html">Constants.POS</a><button type="button" class="hidden toggle-subnav btn btn-link">  <span class="glyphicon glyphicon-plus"></span></button><div class="hidden" id="Constants.POS_sub"><div class="member-type">Members</div><ul class="inner"><li><a href="Constants.POS.html#.POS_BATTLE_CENTER">POS_BATTLE_CENTER</a></li><li><a href="Constants.POS.html#.POS_BATTLE_LEFT">POS_BATTLE_LEFT</a></li><li><a href="Constants.POS.html#.POS_BATTLE_RIGHT">POS_BATTLE_RIGHT</a></li><li><a href="Constants.POS.html#.POS_CAMP">POS_CAMP</a></li><li><a href="Constants.POS.html#.POS_DISCARD">POS_DISCARD</a></li><li><a href="Constants.POS.html#.POS_HAND">POS_HAND</a></li><li><a href="Constants.POS.html#.POS_PILE">POS_PILE</a></li></ul></div></li><li><a href="Constants.REQ.html">Constants.REQ</a><button type="button" class="hidden toggle-subnav btn btn-link">  <span class="glyphicon glyphicon-plus"></span></button><div class="hidden" id="Constants.REQ_sub"><div class="member-type">Members</div><ul class="inner"><li><a href="Constants.REQ.html#.REQ_ERROR">REQ_ERROR</a></li><li><a href="Constants.REQ.html#.REQ_IDLE">REQ_IDLE</a></li><li><a href="Constants.REQ.html#.REQ_REQUESTED">REQ_REQUESTED</a></li><li><a href="Constants.REQ.html#.REQ_SUCCESS">REQ_SUCCESS</a></li></ul></div></li></ul></div><div class="lnb-api hidden"><h3>Global</h3><ul><li><a href="global.html#getDraftSets">getDraftSets</a></li><li><a href="global.html#getHeroesIdsByFaction">getHeroesIdsByFaction</a></li><li><a href="global.html#shuffleHeroes">shuffleHeroes</a></li><li><a href="global.html#TH_Ability">TH_Ability</a></li><li><a href="global.html#TH_AbilityHook">TH_AbilityHook</a></li><li><a href="global.html#TH_AdvRule">TH_AdvRule</a></li><li><a href="global.html#TH_BattleTile">TH_BattleTile</a></li><li><a href="global.html#TH_Color">TH_Color</a></li><li><a href="global.html#TH_CommStatus">TH_CommStatus</a></li><li><a href="global.html#TH_DeckMode">TH_DeckMode</a></li><li><a href="global.html#TH_Faction">TH_Faction</a></li><li><a href="global.html#TH_GameDataStore">TH_GameDataStore</a></li><li><a href="global.html#TH_GameGlobalState">TH_GameGlobalState</a></li><li><a href="global.html#TH_GameStateEnum">TH_GameStateEnum</a></li><li><a href="global.html#TH_HeroAction">TH_HeroAction</a></li><li><a href="global.html#TH_HeroCard">TH_HeroCard</a></li><li><a href="global.html#TH_HeroInGame">TH_HeroInGame</a></li><li><a href="global.html#TH_HeroPosition">TH_HeroPosition</a></li><li><a href="global.html#TH_MessageChatFrom">TH_MessageChatFrom</a></li><li><a href="global.html#TH_MessageDraftStep">TH_MessageDraftStep</a></li><li><a href="global.html#TH_MessageFaction">TH_MessageFaction</a></li><li><a href="global.html#TH_MessageTournamentDeckStep">TH_MessageTournamentDeckStep</a></li><li><a href="global.html#TH_PlayerAction">TH_PlayerAction</a></li><li><a href="global.html#TH_PlayerGameState">TH_PlayerGameState</a></li><li><a href="global.html#TH_Popularity">TH_Popularity</a></li><li><a href="global.html#TH_ReqStatus">TH_ReqStatus</a></li></ul></div>
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            <pre class="prettyprint source linenums"><code>/** @namespace Constants*/
export const Constants = {
  //  Server requests status
  /** @namespace Constants.REQ*/
  /**
   * @constant
   * @type {import("type/comm").ReqStatus}
   * @default
   * @memberof Constants.REQ
   */
  REQ_IDLE: 'idle',
  /**
   * @constant
   * @type {import("type/comm").ReqStatus}
   * @default
   * @memberof Constants.REQ
   */
  REQ_REQUESTED: 'requested',
  /**
   * @constant
   * @type {import("type/comm").ReqStatus}
   * @default
   * @memberof Constants.REQ
   */
  REQ_SUCCESS: 'success',
  /**
   * @constant
   * @type {import("type/comm").ReqStatus}
   * @default
   * @memberof Constants.REQ
   */
  REQ_ERROR: 'error',

  // Positions of heroes in game
  /** @namespace Constants.POS*/
  /**
   * @constant
   * @type {import("type/game").HeroPosition}
   * @default
   * @memberof Constants.POS
   */
  POS_PILE: 'pile',
  /**
   * @constant
   * @type {import("type/game").HeroPosition}
   * @default
   * @memberof Constants.POS
   */
  POS_HAND: 'hand',
  /**
   * @constant
   * @type {import("type/game").HeroPosition}
   * @default
   * @memberof Constants.POS
   */
  POS_DISCARD: 'discard',
  /**
   * @constant
   * @type {import("type/game").HeroPosition}
   * @default
   * @memberof Constants.POS
   */
  POS_CAMP: 'camp',
  /**
   * @constant
   * @type {import("type/game").HeroPosition}
   * @default
   * @memberof Constants.POS
   */
  POS_BATTLE_LEFT: 'battle_left',
  /**
   * @constant
   * @type {import("type/game").HeroPosition}
   * @default
   * @memberof Constants.POS
   */
  POS_BATTLE_CENTER: 'battle_center',
  /**
   * @constant
   * @type {import("type/game").HeroPosition}
   * @default
   * @memberof Constants.POS
   */
  POS_BATTLE_RIGHT: 'battle_right',

  // Possible hero actions in game
  /** @namespace Constants.HERO*/
  /**
   * @constant
   * @type {import("type/game").HeroAction}
   * @default
   * @memberof Constants.HERO
   */
  HERO_RECRUIT: 'recruit',
  /**
   * @constant
   * @type {import("type/game").HeroAction}
   * @default
   * @memberof Constants.HERO
   */
  HERO_DEPLOY: 'deploy',
  /**
   * @constant
   * @type {import("type/game").HeroAction}
   * @default
   * @memberof Constants.HERO
   */
  HERO_MOVE: 'move',
  /**
   * @constant
   * @type {import("type/game").HeroAction}
   * @default
   * @memberof Constants.HERO
   */
  HERO_ABILITY: 'ability',
  /**
   * @constant
   * @type {import("type/game").HeroAction}
   * @default
   * @memberof Constants.HERO
   */
  HERO_DISMISS: 'dismiss',
  /**
   * @constant
   * @type {import("type/game").HeroAction}
   * @default
   * @memberof Constants.HERO
   */
  HERO_DISCARD: 'discard',
  /**
   * @constant
   * @type {import("type/game").HeroAction}
   * @default
   * @memberof Constants.HERO
   */
  HERO_REPLACE: 'replace',

  // Possible actions for player in game
  /** @namespace Constants.PLAYER*/
  /**
   * @constant
   * @type {import("type/game").PlayerAction}
   * @default
   * @memberof Constants.PLAYER
   */
  PLAYER_SUPPLY: 'supply',
  /**
   * @constant
   * @type {import("type/game").PlayerAction}
   * @default
   * @memberof Constants.PLAYER
   */
  PLAYER_PASS: 'pass'
};

Constants.install = function(Vue) {
  Vue.prototype.$const = key => {
    return Constants[key];
  };
};
</code></pre>
        </article>
    </section>




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