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- 'use strict';
- var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
- Object.defineProperty(exports, "__esModule", {
- value: true
- });
- exports.default = void 0;
- var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
- var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
- var PlayerId = /*#__PURE__*/function () {
- function PlayerId() {
- var playerName = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : '';
- (0, _classCallCheck2.default)(this, PlayerId);
- this.playerSocket = null;
- this.playerName = playerName;
- this.connected = false;
- this.isPlayingGameId = -1;
- }
- (0, _createClass2.default)(PlayerId, [{
- key: "getSocket",
- value: function getSocket() {
- return this.playerSocket;
- }
- }, {
- key: "setSocket",
- value: function setSocket(socket) {
- this.playerSocket = socket;
- }
- }, {
- key: "setPlayerName",
- value: function setPlayerName(playerName) {
- this.playerName = playerName;
- }
- }, {
- key: "setPlayerColor",
- value: function setPlayerColor(playerColor) {
- this.playerColor = playerColor;
- }
- }, {
- key: "setConnected",
- value: function setConnected(connected) {
- this.connected = connected;
- }
- }, {
- key: "isConnected",
- value: function isConnected() {
- return this.connected;
- }
- }]);
- return PlayerId;
- }();
- exports.default = PlayerId;
- //# sourceMappingURL=player-id.js.map
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