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- 'use strict';
- var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
- Object.defineProperty(exports, "__esModule", {
- value: true
- });
- exports.default = void 0;
- var _toConsumableArray2 = _interopRequireDefault(require("@babel/runtime/helpers/toConsumableArray"));
- var _regenerator = _interopRequireDefault(require("@babel/runtime/regenerator"));
- var _asyncToGenerator2 = _interopRequireDefault(require("@babel/runtime/helpers/asyncToGenerator"));
- var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
- var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
- var _socket = _interopRequireDefault(require("socket.io"));
- var ServerToolListner = /*#__PURE__*/function () {
- function ServerToolListner(server) {
- (0, _classCallCheck2.default)(this, ServerToolListner);
- this.server = server;
- }
- (0, _createClass2.default)(ServerToolListner, [{
- key: "listen",
- value: function listen(port) {
- var server = this.server;
- this.serverTool = _socket.default.listen(port);
- this.serverTool.on('connection', function (socket) {
- console.log('tool connected');
- socket.on('players', function (option, callback) {
- callback(server.getCurrentListAuthorizedPlayers());
- socket.disconnect(false);
- });
- socket.on('syncdb', /*#__PURE__*/function () {
- var _ref = (0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee(option, callback) {
- var response;
- return _regenerator.default.wrap(function _callee$(_context) {
- while (1) {
- switch (_context.prev = _context.next) {
- case 0:
- _context.next = 2;
- return server.updatePlayersFromDb();
- case 2:
- response = _context.sent;
- callback(response);
- socket.disconnect(false);
- case 5:
- case "end":
- return _context.stop();
- }
- }
- }, _callee);
- }));
- return function (_x, _x2) {
- return _ref.apply(this, arguments);
- };
- }());
- socket.on('add-player', /*#__PURE__*/function () {
- var _ref2 = (0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee2(username, callback) {
- var response;
- return _regenerator.default.wrap(function _callee2$(_context2) {
- while (1) {
- switch (_context2.prev = _context2.next) {
- case 0:
- _context2.next = 2;
- return server.addPlayerDb.apply(server, (0, _toConsumableArray2.default)(username));
- case 2:
- response = _context2.sent;
- callback(response);
- socket.disconnect(false);
- case 5:
- case "end":
- return _context2.stop();
- }
- }
- }, _callee2);
- }));
- return function (_x3, _x4) {
- return _ref2.apply(this, arguments);
- };
- }());
- socket.on('remove-player', /*#__PURE__*/function () {
- var _ref3 = (0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee3(username, callback) {
- var response;
- return _regenerator.default.wrap(function _callee3$(_context3) {
- while (1) {
- switch (_context3.prev = _context3.next) {
- case 0:
- _context3.next = 2;
- return server.removePlayerDb.apply(server, (0, _toConsumableArray2.default)(username));
- case 2:
- response = _context3.sent;
- callback(response);
- socket.disconnect(false);
- case 5:
- case "end":
- return _context3.stop();
- }
- }
- }, _callee3);
- }));
- return function (_x5, _x6) {
- return _ref3.apply(this, arguments);
- };
- }());
- socket.on('add-game', /*#__PURE__*/function () {
- var _ref4 = (0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee4(game, callback) {
- var response;
- return _regenerator.default.wrap(function _callee4$(_context4) {
- while (1) {
- switch (_context4.prev = _context4.next) {
- case 0:
- response = '';
- _context4.prev = 1;
- _context4.next = 4;
- return server.addGameDb.apply(server, (0, _toConsumableArray2.default)(game));
- case 4:
- response = _context4.sent;
- response = 'OK - inserted at id :' + response;
- _context4.next = 11;
- break;
- case 8:
- _context4.prev = 8;
- _context4.t0 = _context4["catch"](1);
- response = 'KO ' + _context4.t0.message;
- case 11:
- callback(JSON.stringify(response));
- socket.disconnect(false);
- case 13:
- case "end":
- return _context4.stop();
- }
- }
- }, _callee4, null, [[1, 8]]);
- }));
- return function (_x7, _x8) {
- return _ref4.apply(this, arguments);
- };
- }());
- socket.on('remove-game', /*#__PURE__*/function () {
- var _ref5 = (0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee5(options, callback) {
- var response;
- return _regenerator.default.wrap(function _callee5$(_context5) {
- while (1) {
- switch (_context5.prev = _context5.next) {
- case 0:
- _context5.next = 2;
- return server.removeGameDb.apply(server, (0, _toConsumableArray2.default)(options));
- case 2:
- response = _context5.sent;
- callback(response);
- socket.disconnect(false);
- case 5:
- case "end":
- return _context5.stop();
- }
- }
- }, _callee5);
- }));
- return function (_x9, _x10) {
- return _ref5.apply(this, arguments);
- };
- }());
- });
- }
- }]);
- return ServerToolListner;
- }();
- exports.default = ServerToolListner;
- //# sourceMappingURL=server-tool-listener.js.map
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