types.js 520 B

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  1. 'use strict';
  2. export default {
  3. // Positions of heroes in game
  4. POS_PILE: 'pile',
  5. POS_HAND: 'hand',
  6. POS_DISCARD: 'discard',
  7. POS_CAMP: 'camp',
  8. POS_BATTLE_LEFT: 'battle_left',
  9. POS_BATTLE_CENTER: 'battle_center',
  10. POS_BATTLE_RIGHT: 'battle_right',
  11. // Possible hero actions in game
  12. HERO_RECRUIT: 'recruit',
  13. HERO_DEPLOY: 'deploy',
  14. HERO_MOVE: 'move',
  15. HERO_ABILITY: 'ability',
  16. HERO_DISMISS: 'dismiss',
  17. HERO_DISCARD: 'discard',
  18. // Possible actions for player in game
  19. PLAYER_SUPPLY: 'supply'
  20. };